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EVERGREEN DIGITAL KNOWLEDGE

Connected Life & Media

Smartphones, wearables, smart homes, device ecosystems, streaming, podcasts, cloud gaming and digital libraries.

16 CONNECTED ENTITIES

Devices, streaming and the cloud

Each page answers one durable question, then points to the neighboring layer so you can understand the system rather than collect disconnected definitions.

device concept

Smartphone

A networked pocket computer that combines communication, camera, location, payments, identity, media and app access in one everyday interface.

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device concept

Smartwatch

A wearable computer designed to surface health, communication, time and notification functions close to the body.

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device concept

Smart TV

A television with network connectivity, apps and account-based streaming services built into the viewing interface.

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device system

Smart Home

A set of connected household devices such as lights, locks, cameras, speakers and sensors controlled through apps, automations or voice interfaces.

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interface concept

Voice Assistant

A voice-controlled interface that converts spoken requests into actions such as search, media control, messaging or smart-home commands.

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wireless technology

Bluetooth

A short-range wireless standard used to connect nearby devices such as headphones, keyboards, watches, cars and sensors.

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system concept

Device Ecosystem

A family of devices and services designed to share identity, files, messages, settings or accessories with less setup between them.

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device security concept

Biometric Unlock

Using a local biometric match such as fingerprint or face recognition to unlock a device or authorize use of a protected credential.

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media concept

Streaming

Delivering audio or video over a network as it is consumed instead of requiring the user to obtain a complete permanent local copy first.

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media service concept

Video Streaming

On-demand or live video delivered through network services, often organized by profiles, catalogs and recommendation systems.

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media service concept

Music Streaming

On-demand access to music catalogs through connected services, with playlists, libraries and recommendations stored around an account.

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media format

Podcasting

Episodic audio publishing distributed through feeds, platforms and listening apps.

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media behavior

Binge-Watching

Watching multiple episodes or pieces of long-form video in one extended session.

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media concept

Digital Library

A user-facing collection of saved, purchased, borrowed or favorited digital items inside a service.

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service concept

Cloud Gaming

Playing a game that is rendered on remote hardware while video and input travel over the network to and from the player’s device.

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subscription concept

Game Subscription

A recurring service that provides access to a rotating or fixed catalog of games, online features or related benefits.

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